Our goal is to help produce confident problem solvers who enjoy the study of math. The reason we study math is so we can apply what we learn in everyday situations. The students learn their math facts, rules, and formulas, and are able to use this knowledge in real life applications. The study of math is much more than committing a list of facts to memory. It includes memorization, but it also encompasses learning the concepts that are critical to problem solving.

ConquerMaths helps to find gaps in mathematical knowledge, then teaches the right animated and narrated maths lessons to correct any problems. ConquerMaths then tests the learner again to ensure a solid understanding. Hundreds of free resources are available at: http://www.conquermaths.com/free
Exclusive 20% discount, enter code HECR2013 at http://www.conquermaths.com/signup?voucher=HECR2013

We have had good feedback on this site. It turns maths lessons into a global competition with students and schools trying to see how many answers they can get each day.

Games are an effective way to learn times tables. Play the Squares in the Air game with the 3 times table and see how much is represented by each multiplication fact. Tables of Doom has 5 amazing games, each designed to improve a different skill.

Math Mammoth offers affordable, yet quality math worktexts and workbooks for grades 1-12, loved by parents, homeschoolers, and teachers.Whether you are looking for a complete curriculum for homeschooling, supplemental materials to fill in gaps, or material for homework help, Math Mammoth has something for you!

TouchMath is a multisensory program that uses its signature TouchPoints to engage students of all abilities and learning styles. Our award-winning, step-by-step approach covers:

Counting

Addition

Subtraction

Place Value

Multiplication

Division

Time

Money

Fractions

Story Problems

Shapes

Sizes

Pre-algebra

TouchMath has been proven to raise math test scores in classrooms around the world for over three decades. Use this intuitive system as a supplement to any curriculum or as a stand-alone program. It

Numbershark is a program to help anyone improve their numeracy. It addresses many of the difficulties which lead students to dislike maths. Numbershark 4 is the latest version which has been extended to include fractions, decimals and simple percentages.

Gain math tenacity and speed velocity through the competitive drills in The Quarter Mile Math program. This drill–based program includes over 325 drills, is suitable for all ages. This math software is easy to operate and anyone can increase math confidence and precision by using it. In the drills, which use dragsters or riderless horses, players can compete against themselves or in tournaments.

Young Einstein Mathematics, offered by Maths Practice educational software, includes over 330 activities in its' school edition and over 250 in its single user edition. It covers a wide variety of math–based subjects with tutorials, games and homework study materials.

Kids can visit the bubble band or the giggle factory to learn critical math skills at the carnival. Mighty Math Carnival Countdown presents all the fundamentals that young learners need to build a strong foundation in basic math concepts.

Math Logic presents a straightforward approach to learning and solving basic math problems through mathematical learning software. It teaches addition, subtraction, multiplication and division by quizzes. The program is simple, when a kid answers 10 questions correctly, they move to the next level. Progress is tracked on a long bar that displays the amount of correct and incorrect responses.

For your right brained visual/spatial child! Math in a cartoon format, with great characters and lots of problem solving. Beast Academy is a new project from the math beasts at Art of Problem Solving. Beast Academy will provide a full, rigorous, and entertaining curriculum for aspiring math beasts in grades 2-5. Four fully-illustrated Guides per grade will provide complete lessons, delivered by the Academy instructors in an engaging comic book style. Companion Practice books will include challenging problems, puzzles, and games to reinforce the lessons. All Beast Academy books are aligned to the 2010 national Common Core State Standards for Mathematics. Beast Academy will also include a variety of digital content. An innovative online learning system will provide a customized learning expe...

Each of the 1,400+ CTC math tutorials last around 4-9 minutes and presents the concepts of the math lesson step-by-step. Using synchronised audio and animation which harnesses both audio and visual learning styles simultaneously. CTC math lessons can be studied at home or at school and even on some modern mobile phones. Obviously no one can force a young person to study math, but what we have done here is to provide materials that are interesting and stimulating in themselves, and which will encourage the student, once started, to continue studying.

IXL offers extra maths support and training online for Reception through to Year 11. IXL allows teachers and parents to monitor the progress of their students and motivate them through interactive games and practice questions aligned to national curricula. Widely recognized as the UK's most comprehensive maths site, IXL offers a dynamic and enjoyable environment for children to practice maths. Students who use IXL are succeeding like never before!

DreamBox Learning Math is an online program with educational games that are individualized for your student, adapting the curriculum just for them. It's a fun, effective math learning environment.

Adaptive Curriculum believes that math and science education can be transformed so that every student can excel, contribute to our society, and help improve our nation's competitiveness in the global economy.

ExploreLearning Gizmos®, the world's largest library of interactive online simulations for math and science education in grades 3-12. Gizmos are fun, easy to use, and help students develop a deep understanding of challenging concepts through inquiry and exploration. They are research-based, flexible tools used by teachers across all 50 states in a wide variety of ways. Gizmos are ideal for small group work, individual exploration, and whole class instruction using an LCD projector or interactive whiteboard. They are designed to supplement your existing curriculum. Gizmos are correlated to state curriculum standards, the Common Core standards, and over 300 textbooks, making them easy to integrate into your instructional program. A 0 reviews

factsfirst™ is a personalized and fully adaptive online math product that builds a child's confidence and helps develop instant recall of basic facts in addition, subtraction, multiplication and division. Children are engaged in performance-based learning through interactive, real-world scenarios that make math facts meaningful and fun.

ExploreLearning Reflex is a revolutionary research-based system that enables students of all abilities in grades 2-8 to develop instant, effortless recall of math facts in all four operations. A free trial of the program is available, so you can check it out and see why it's the most effective (and the most fun!) math fact fluency program.

Key Reflex Features:

Differentiated: Reflex adapts to individual student needs, delivering an optimized learning experience that progressively moves each student to complete mastery.

Data Driven: Intuitive and powerful reporting enables educators to monitor and support student progress.

Award-winning reading and math programs offering a FREE evaluation of your child's skills. Online elementary curriculum for homeschool, after school and summer study.